The Long-Awaited Lesson on Modding: Warframe's New Quest Fixes an Oversight
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a new update. The Vallis Undermind showcases the creative flair that has come to define Warframe in more recent times.
This expansion, made available this week, introduces a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest designed to making sure this complicated, expansive long-running online game is accessible for new players.
A Quest Called "The Teacher"
Named “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create devastating effects.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” said a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who designed the mission, which will appear early in the game.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to handily demonstrate its power.
Several developers were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.
“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to pay attention to these things.
“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.